Traits
Shapeshifter Affinity (Legendary)
Shapeshifter Affinity - The shapeshifter affinity allows your ranebopet to transform themself into any other ranebopet base species. (ie, they can shift into a bunbii, but not a Beetlebii. A trabble but not a pterabble). When shifted, their markings may change however you choose, but their colors/palette must remain the same. Additionally, their traits must stay within the character's rarity! (ie, your character has a rare trait in their base form, they can have any rare traits in their shifted form)
This is an Affinity trait. This trait can only be applied by use of a general Affinity Spell OR an affinity Specific Scroll
Rock Affinity (Legendary)
Earth Affinity - The plant affinity allows a ranebopet to create and control the earth/rock around them.
This is an Affinity trait. This trait can only be applied by use of a general Affinity Spell OR an affinity Specific Scroll
Shadow Affinity (Legendary)
Shadow Affinity - The shadow affinity allows a ranebopet to control darkness and shadows, as well as summon shadow demons/creatures. A ranebopet with this affinity can have a misty shadow essence surround their bodyparts or have a dark goo leak out of their body.
This is an Affinity trait. This trait can only be applied by use of a general Affinity Spell OR an affinity Specific Scroll
Light Affinity (Legendary)
Light Affinity - Ranebopets with this affinity can control light. Light affinitied ranebopets can glow from within, have glowing fur/markings, or even an irridescent rainbow sheen along their fur/skin.
This is an Affinity trait. This trait can only be applied by use of a general Affinity Spell OR an affinity Specific Scroll
Lightning Affinity (Legendary)
Lightning Affinity - The lightning affinity allows a ranebopet complete control over electricity. Ranebopets with this affinity can have electric sparks and static race across their body or fur.
This is an Affinity trait. This trait can only be applied by use of a general Affinity Spell OR an affinity Specific Scroll
Dream Affinity (Legendary)
Dream Affinity - The dream affinity allows a ranebopet to traverse dreams and nightmares as well as manipulate them. Their body may give off a swirling dreamy mist filled with glowing twinkles, specks, or stars.
This is an Affinity trait. This trait can only be applied by use of a general Affinity Spell OR an affinity Specific Scroll
Ice Affinity (Legendary)
Ice Affinity - The ice affinity gives a ranebopet the power to control ice, snow and frost. They can have ice and snow accumulate along their body, including icicles or ice crystals. Additionally, they can have a frosty breath, exhaling ice crystals.
This is an Affinity trait. This trait can only be applied by use of a general Affinity Spell OR an affinity Specific Scroll
Crystal Affinity (Legendary)
Crystal Affinity - The crystal affinity allows a ranebopet to grow and control crystals. They can grow crystals of any type or color along their body as well. This does not give them the power to control and manipulate stone however.
This is an Affinity trait. This trait can only be applied by use of a general Affinity Spell OR an affinity Specific Scroll
Plant Affinity (Legendary)
Plant Affinity - The plant affinity allows a ranebopet to create and control nature and plants. A ranebopet with this affinity can have plants of any kind growing along their body (Vines, moss, flowers, Fungi, etc). These plants can be changed out or removed at any time.
This is an Affinity trait. This trait can only be applied by use of a general Affinity Spell OR an affinity Specific Scroll
Water Affinity (Legendary)
Water Affinity - The water affinity gives a ranebopet to create and control water. This water can be heated or cooled, but not to the point of freezing. A ranebopet with the water affinity may have coral or seaplants growing off of them. Aquatic-life can live on and float around them wether they are in air or underwater.
This is an Affinity trait. This trait can only be applied by use of a general Affinity Spell OR an affinity Specific Scroll
Fire Affinity (Legendary)
Fire Affinity - This affinity gives your ranebopet control over fire! They can create and control flames as well as have flames come off of their body or shed embers! (These flames may be any color)
This is an Affinity trait. This trait can only be applied by use of a general Affinity Spell OR an affinity Specific Scroll
Air Affinity (Legendary)
Air Affinity - This affinity allows your character to manipulate and control the air around them. They can have clouds drifting around their body as well.
This is an Affinity trait. This trait can only be applied by use of a general Affinity Spell OR an affinity Specific Scroll
Reverse UV Markings (Legendary)
Reverse UV Markings - This Bakiri possesses body markings that disappear under UV light, rather than appear.
Applicable for Bakiri only.
Bok Lobster Tail (Legendary)
Bokkudo Lobster Tail - This Bokkudo possesses a movable, lobster (or shrimp) like tail in place of a normal tail.
Applicable for Bokkudo only.
Bok 6 wings (Legendary)
Bokkudo 6 Wings- This Bokkudo possesses six wings, three pairs in total.
Applicable for Bokkudo only.
Bokkudo Fins (Legendary)
Bokkudo Fins - This Bokkudo possesses aquatic fin-like apendages (or straight up fins) on their body.
Applicable for Bokkudo only.
Bokkudo Fishtail (Legendary)
Bokkudo Fishtail - This Bokkudo possesses an aquatic, fish like tail in place of a normal tail.
Applicable for Bokkudo only.
(Note that this trait produces the same kind of results as the universal event trait "Mertail".)
Bok Scorpion tail (Legendary)
Bokkudo Scorpion Tail - A long venomous tail resembling a scorpions!
Applicable for Bokkudo only.
Bun Multiple Eyes (Legendary)
Bunbii Multiple eyes - This Bunbii has additional eyes on its face (No more than 8 Eyes)
Applicable for Bunbii only.
A bunbii with this trait falls under the Spunbii class